In software modeling, it is difficult to properly arrange the modeling of system structure and behavior as the traversal between software models usually lacks a clear progression path. Taking an inter-disciplinary approach, this paper tackles the problem by borrowing ideas from a successful movie "Architecture 101". The commonalities between the movie and modeling are studied. The result is a proposal for multi-modeling construction. The benefits include more explicit guidance in software development. And the progression from model to code is made more productive
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